LICOPS APPS

LICOPS APPS is a prototyping mobile apps product based on a case study in a small coffee shop that has many customers and causes long queues. So with the presence of LICOPS APPS, it is hoped that it will be a solution for coffee shop customers who want to directly order a table at the Coffee Shop and order the desired food and drink menu online without having to queue long.

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OVERVIEW STUDY CASE

In the millennial era that is growing at this time, there are many young people who like to hang out and gather with their friends to share jokes and laughter.

When a small coffee shop succeeds in attracting many customers, it will automatically create long queues at its offline physical place. Things like this will certainly disturb customer comfort, because it will have an impact on customer service, which is getting longer, so sometimes customers feel "boring" and can't immediately relax to get a dining table, because they have to queue to order the menu first. Not to mention if it turns out that you have been in line for a long time but it turns out that the table for eating on the spot has run out, and you have to take away, of course that really irritates the customer.

Therefore, of course, customers need new innovations so they don't have to queue too long when they come to their physical stores to gather and hang out with their friends, and can go through a much faster process.

Based on the explanation above, it can be concluded that the case study discussed is about how the process can be carried out to define and resolve the problems experienced in the case study, by trying to create a UI/UX Design application based on the case study.

PHASE :

EMPHATIZE

  • Target User
  • Research Question
  • Problem Statement

DEFINE

  • User Persona
  • User Journey Map
  • Possible Solution &
    Design Plan

IDEATE

  • Flowchart

PROTOTYPING

  • Wireframe&Wireflow
  • Moodboard
  • Design System
  • HiFi Design
  • Prototype

Testing

  • Usability Testing
  • Analysis

TARGET USER

Because many customer groups in coffee shops are millennials. Therefore, the target users in this case study process are young people who like to hang out in coffee shops.

RESEARCH QUESTION

  1. What are the problems experienced by users when they come to a small coffee shop with a large number of customers?

  2. When did the problem arise and the user began to feel?

  3. Why are users lazy in long queues?

  4. What do users want in the future?

PROBLEM STATEMENT

  1. When a customer wants to eat at the coffee shop, the customer must queue up to order the food or drink menu before getting a dining table. Moreover, it is not necessarily after the customer queues for a long time that he gets a place to eat at the restaurant.

    Moreover, because the long queues cause the service received by customers to be long, so customers feel "bored" and disappointed because they waited too long.

  2. Customers cannot booking table and menu in advance, the hope is they can booked, after that just come according to their booking hours, so they can reduce long queues.

  3. Even though they don't want to eat on the spot, customers still have to go to the physical location of the coffee shop, because they can't place orders online where customers can order wherever and whenever they want.

USER PERSONA

The user persona above is taken from a college student who lecturing in the Yogyakarta, Indonesia.

USER JOURNEY MAPS

SCENARIO : Arline is a student who often hangs out at her regular coffee shop, but unfortunately the place has long queues. So Arline wants to book places and menus online through the application, then just come to the place without the need to queue.

POSSIBLE SOLUTIONS

A possible solution that I can give is based on the problems in the case study related to "a small coffee shop that has many customers and causes a lot of queues" namely by creating a mobile application-based platform, by presenting the following features:

  1. Table & Menu Booking Features

  2. Online Delivery Features

  3. Take Away Features

  4. Enter multiple payment methods

  5. Enter the Order Details feature

  6. Added rating and commenting features

So with this application, it is hoped that later it can reduce long queues at physical coffee shops offline, and can also make it easier for customers to order menus and book tables.

DESIGN PLAN :

- Mobile application
- Able to booking menus and places online

FLOW CHART

In the picture is a wireframe design / low fidelity design (Low-Fi Design) which also includes the flow of stages for the prototype that will later be made :

INFORMATION ARCHITECTURE

This is picture of architectural information on the design and prototype that will be made:

WIREFRAME & WIREFLOW

In the picture is a wireframe design / low fidelity design (Low-Fi Design) which also includes the flow of stages for the prototype that will later be made :

MOODBOARD

Here are some design references that I collected that will be used as the ideation process in making prototyping :

DESIGN SYSTEM

This is a design system that I had created:

HIGH FIDELITY[HIFI] DESIGN

Link HIFI-Design:

https://www.figma.com/file/J4yaFrgMLm4Wol0TfJO7SK/BERLIANA-ANDIZINI---LICOPS-APP?node-id=23%3A168

PROTOTYPE

Live preview prototype :

https://bit.ly/39Oxnn3

USABILITY TESTING

TESTING PROCESS FLOW :

Define Goals :
-
Testing one of the features in the LICOPS APP, namely the feature is"Booking Table & Menu" .
- Testing the functionality of the sidebar, whether it can be found by the user or not.

Method :
Unmoderated Remote Usability Testing (URUT) => is one type of technique in the testing process that serves to measure how satisfied the user is in operating the product interface.

Although this method is not moderated/supervised directly, the researcher/testing operator still records the behavior/actions that the user takes on the product being tested. Usually, questions will also be inserted that must be filled in by the user, so that after the user has completed the task/mission, the user is asked to fill in the questions that have been asked on the platform. And the platform I use to do this method is named "Mazze".

OBJECTIVE TASK:
- Open the Application, Create Account, Login.
- Perform the booking process in the “Booking Menu & Tables” feature.
- Delete one item in the cart.
- Check out until you get a booking barcode.
- Rating.
- Utilizing the sidebar & log out.

SCENARIO :
Arline wants to study in groups at Coffee Shop without having to queue long to get a table and order menu.

Target Participant :
5 college students, aged between 20-25 years.

TESTING RESULTS

HEAT MAPS TASK TESTING :

TESTING ANALYSIS USE QUALITATIVE DATA :